Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-12-2017 , 08:43 PM
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# 2 22-12-2017 , 02:26 PM
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# 3 22-12-2017 , 07:35 PM
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just another real time snap of the natureside with CryengineV. Currently running at 60-70 fps with a gtx 1070

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