Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-03-2003 , 11:19 PM
Aphex's Avatar
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Join Date: Jun 2002
Posts: 99

Stained glass tut?

anyone know of a good tut to get that 'stained' glass effect, ya know, like the picture in the installation window of mental 1.5.1,
tried as i have to get that effect i just can't figure it out, i've tried shining a spotlight/area/directional through the glass with caustics and final gather on, and i also made the lights emit photons, but no joy user added image

# 2 02-04-2003 , 01:22 PM
braam's Avatar
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Join Date: Mar 2003
Location: South Africa
Posts: 14
Or probably you can change the photon emission behaviour by mapping photons to attributes in mental ray section of material's shading group nodes. There several tutorials to check how it works. www.maya3d.dk is best place to start.

Cheers
Braam


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