This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Myself and another modeller had the idea of making up a Star Wars scene, and this was my first contribution to the project.
Im hoping I can get some nice texturing to it, mostly a flat grey metal with some rust and dirt in places. But for now this is a GI_Joe'd render. Infact, does anyone know a good metal shader, not too shiney but a more a matt finish that looks good?
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