Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 19-03-2003 , 12:06 AM
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hes back...and with a guitar

modeling an electric guitar..been a few weeks since i have touched maya.. and im still learning this is what i have so far

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# 2 19-03-2003 , 12:55 AM
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update

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# 3 19-03-2003 , 01:04 AM
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The main thing that I notice is it obviously needs a bit harder edges around the parameter of the guitar face.

Good start. user added image

# 4 19-03-2003 , 01:48 AM
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yeah for the middle view..i get ya...


# 5 19-03-2003 , 01:52 AM
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ello,

I was thinking of modelling a guitaruser added image

looking good so far - just one thing I think the neck seems a little short - might only get 17-18 frets on thatuser added image)

Is it modelled on any particular model of guitar - the body looks like a type of Ibanez user added image


cheers

Rich
# 6 19-03-2003 , 02:08 AM
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just used a strat shape..to start everythign else is modeled independantly


# 7 19-03-2003 , 03:35 AM
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proud of u mate. keep it up.

# 8 19-03-2003 , 12:23 PM
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frets

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# 9 20-03-2003 , 01:38 AM
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more...

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# 10 20-03-2003 , 08:02 AM
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more...

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# 11 21-03-2003 , 01:47 AM
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last one..

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# 12 24-03-2003 , 05:13 AM
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i know it needs work but thats all i could be arsed working on this project, model wise..im gunna chucks some flames on it and make a short animation

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# 13 24-03-2003 , 06:41 AM
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Hey Vamp..

I would easy up on the bump on the gold shader.. it looks too big to me. Also the volume knobs looks a bit more like nippels than volmume knobs, but maybe that hs the base of the guitar that does it, because its such an organic and soft shape.

Looking forward to see more..


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 14 24-03-2003 , 09:28 AM
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this is a movie i created...flames are way too bright but...this is a rough one


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