This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
got a bit of a problem with GI_Joe - I set it up using the default settings, then add the specular, then put a environment map in to the sky and ground colours. renders fine. reasonably bright. then I change the default from 0.1 - 0.15 and the images goes darker!!! what's that all about - is it a problem with the default isn't actually 0.1 but displays that in error? what defaults does your GI_Joe give for light intensity?
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