Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi,
So I have been having this issue for the longest but I have never really been able to conquer this. I am getting heavy flickering in my textures and sometimes between different objects while using traditional lighting (no FG or GI). Could anyone point me in the direction of a tutorial, or explain to me what I'm doing wrong?
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