Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-12-2019 , 03:17 PM
Registered User
Join Date: Dec 2011
Posts: 22

MATCH SKELETON

user added image
Hi all,
I am working on a crowd scene and the client sent me a bunch of models with varying proportions and skeletons in slightly different poses. As there are a bunch of these models I would like to have all the skeletons in exact same t-pose and if possible have them in the same proportions, how would i go about doing this in maya. Thanks.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads