Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-04-2003 , 02:32 AM
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Water running over face?

Hi,

Does anyone have any idea how to make water (not fluid effects, but particles) run over someone's face? I have created an emitter and used the head geometry as a goal, with a weight of 1. They fly all over the place but not really like water running over the surface. I am using a poly head model.

Oh..some particles do stick to the face, but the rest are all over the place.

thanks

# 2 26-04-2003 , 02:45 AM
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have you set collisions? I've got a water particle tutorial at my site. Link in sig.

(Shameless plug #838) user added image

# 3 26-04-2003 , 02:54 AM
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Hi,

Yep, I forgot to mention that I did set the geometry as a colission object too.

Thanks, don't mind a shameless plug, I'll go check out your site right now!

Thank you

# 4 26-04-2003 , 06:17 AM
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Thanks Mike!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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