Read up on stitching in Maya's help docs. If you're having too many problems, you could convert nurbs to poly and start attaching edges and/or vertices. From looking at your photos, though there would be other ways to doing up the window shape such as scaling the window shape up into the body so that the edges are hidden, then trimming away the outer edges of the window..
"Terminat Bora Diem, Terminal Auctor opus."
Last edited by NitroLiq; 09-05-2003 at 06:52 PM.