Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
hey peoples, i'm making an animated short with facial and body animation and wondering if anyone can help me with a few questions. I have a poly charactered model with the head and body still separated. I still need to texture, make facial morphs, skin and eventually I would like to render the model in subDs.
I just wanted to know the correct order of how about to go and do this. I've tested with simply objects and it seems i have to go in this order.
1. Texture the head and body
2. Convert to subDs
3. "Combine" and weld the head and body together
4. Skin the character
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off