This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hello, I am a student working with Maya/Mudbox. I am having an issue getting the displacement & normal maps in Maya to look the same as i sculpted it. I saved both maps as exr and brought maps in maya with raw color option and catclark set to iteration: 6. Final render comes out smooth, Please help, I dont know what to do. I attached images
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