This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
The first course in a series of tutorials designed to get you up and running with Maya. Aimed squarely at people with no 3D experience. Maya 2017 and up.
Watch it online here
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