Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-03-2022 , 02:38 PM
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How to stop particle mid animation

Hey,
So I have a short animation where a waterfall rains down on a logo. I have the waterfall all set up to start on frame 50 but I need the waterfall to stop around frame 170 before I can change the particles into polygons and add an aistandardsurface material to it.

Is there a way to use MEL Scripting code to have the waterfall gradually stop at frame 170?

I need to use code for my assignment but I can't find any tutorials on coding for particles.

Any help would be appreciated. Thanks!

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