Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 18-01-2024 , 04:46 PM
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Join Date: Jan 2024
Posts: 1

first sorry about my english. i have a question

first sorry about my english.

i have a 1000 plane.

there are have a 4 vertex each plane

and they spread in UV Editor.

i want each plane 4 uv move to center .

i draw simple picture for explain.

please help me.

thank you.

ps: only 1 plan i can but i have a 1000 plan in viewport and UV editor.
https://imgur.com/TS686BD

user added image

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