Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 19-06-2003 , 04:25 PM
mshoward82's Avatar
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Extruding along a path

I'm trying to create a NURB expand along a circular path in an animation. So that it starts small and expands to complete a circle.

I don't want the circle to be filled in the center, just the rim of it.

What might be a good way to do this.

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- Matt
# 2 19-06-2003 , 10:29 PM
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okay.. I figured out how to extrude it along the path. But now I can't key frame different lengths to create an animation. is there any way to make it look like its growing along the path?


- Matt
# 3 20-06-2003 , 02:02 AM
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In your extrude options, use a Partial Curve Range. You then get two additional attributes in your channel box that allow the extrude to animate along the path.

# 4 20-06-2003 , 12:13 PM
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Hey thanks Mike. user added image

However, I have another question about extruding. user added image

I'm trying to extrude a circle along a path to create a tube, but the size keeps shrinking. Why is this happening? And how can i Fix? I've tried changing the scale, but it keeps making the same size.

Thanks for any help. user added image

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