This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I got an idea guys. Seeming im making more cars (yes, more. Ones in the works right now, but I wont post a pic of it till its finished), we should wait till ALL the modeling is done. That way, you guys can vote on who's gonna win (which car). I plan on making 3/4 more cars. That way we have plenty, for "sideline cars" and for whatever else.
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