Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-07-2003 , 05:36 PM
Registered User
Join Date: Jun 2003
Location: germany, koeln
Posts: 36

little_questions

question
how to make appear and disappearing the menu bar of the outliner or the render view?

question
how can i see on which layer an object is placed?
i know that i can right-click on layer and let me show all objects which are on a layer. but isn´t there par example an attribute in the object, in which i can see on which layer it is placed?

question
i have a group with two objects. object01 has its pivot right in the object-center, object02 has its pivot in the urigin. now i want to scale them, but they are falling apart. how can i rule that they are staying together?
ok, now i have made one parent of another and it works. but isn´t there a possibiliy to tranform them as two separate objects? i only them to have a common pivot by using a tranformation on them. grouping together is also the false way.i have a revolved object, its behaviour a quite opposite than the others.

regards, colomea

# 2 13-07-2003 , 06:42 PM
drknow's Avatar
Registered User
Join Date: Apr 2003
Posts: 1,033
sorry, Im a newbie, but for your last question you should be able to select the group and go to modify > Center pivot. I am not sure if thats what you mean thoughuser added imageuser added imageuser added imageuser added image


It's Dr. Know, Not Darknow
# 3 13-07-2003 , 07:45 PM
d24e's Avatar
Subscriber
Join Date: Feb 2003
Location: Belgium
Posts: 357
the first question: try 'spacebar' for hotbox, then on the right 'hotbox controls' click your left/right mousebutton, go to 'window options', and press 'show pane menubars'.

or under 'window'->'settings/preferences'->'preferences'->check 'show menubar in panels'


I'm not sure about the 2 other questions, sry.
hope that helped.


<a href="https://www.d2lodshop.com" rel="noopener noreferrer nofollow" class="giveMeEllipsisa" target="blank">D2lodshop</a>
<a href="https://www.gatcity.com/forum/forumdisplay.php?f=3" rel="noopener noreferrer nofollow" class="giveMeEllipsisa" target="blank">GAT City</a>
<a href="https://www.rhymbox.com" rel="noopener noreferrer nofollow" class="giveMeEllipsisa" target="blank">XMPP instant messaging</a>
# 4 13-07-2003 , 08:02 PM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
Question 2:
Look at the object's channel box inputs, and you'll see which layer it is assigned to. Or, you can change the layer's color and all object wireframes will be displayed with that color.

Question 3:
When transforming a group, make sure you are actually transforming the group object. Select any of the objects in the group, press the up arrow on your keyboard to select the group object. Then, you can scale and rotate both objects at the same time.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 5 14-07-2003 , 12:25 PM
Registered User
Join Date: Jun 2003
Location: germany, koeln
Posts: 36
1. hy d24e, yes that´s whai i´m asking for. but this setting has the disadvantages that the menubar appears also in all viewport panel. here they seem unnessecary to me. it would be nice only to see the menubar in new appearing panels like the outliner or the render view. thank you

2.looking at the object's channel box inputs, how simple and good


3.hy danny, as so often you are right. i have remodeled the scene as i described above and it works. i have had the problem as i described, but don´t it right now. for the future i will save all my files to which a ask questions in a special folder. thank

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off