Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-07-2003 , 07:19 PM
Russell's Avatar
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Join Date: May 2002
Location: Sioux Falls, SD
Posts: 370

Flourescent Lights

What kind of lights would I use if I wanted to create a tube light (flourescent). Would I take maybe three point lights and space them out then add a glow to the tube or just add glow only and no point lights... or would there be another light I'd use instead of point?

Russell


Russell Bolding
CEO/Founder - Russelltopia Studios
Web:https://www.russelltopia.com
Email:russbo@russelltopia.com
# 2 17-07-2003 , 08:38 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
yeah, you'd need to experiment with glow maps, possibly making use of ramps in combination of your lights.

# 3 07-09-2003 , 03:22 AM
Russell's Avatar
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Join Date: May 2002
Location: Sioux Falls, SD
Posts: 370
Okay, I'm trying to do this tube light thing again and right now, I still feel lost when it comes to making this effect work. I'm feeling like this guy -----> user added image ...when I'd rather be feeling like this guy ----->:bgreen:

Anywho, I need to know how to replicate the effect of a real flourescent light. If there any takers on this question, please feel free to chime in any second... LOL! Any second... any second now... yep, somebody will just jump right into this one with both feet... LOL!

Russell


Russell Bolding
CEO/Founder - Russelltopia Studios
Web:https://www.russelltopia.com
Email:russbo@russelltopia.com
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