Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 25-07-2003 , 09:02 AM
Registered User
Join Date: Jun 2003
Posts: 7

Steps in rendered picture

Hi,

I have a problem with a surface. The surface is a .tif file with 300 DPI.
In Maya it appears smooth, as it have to be, but when I render it, the edges get steps, and the surface is blurred

What do I have to do to solve the prob?
I already tried with higher tesselation, but that doesn´t work.

This Pic shows it


Last edited by danibert; 25-07-2003 at 09:07 AM.
# 2 25-07-2003 , 09:05 AM
Registered User
Join Date: Jun 2003
Posts: 7
sorry ,forgot the picture ;-)

Attached Images
# 3 25-07-2003 , 12:15 PM
BabyDuck's Avatar
Subscriber
Join Date: Nov 2002
Location: USA
Posts: 1,170
what render settings do you use? try to redo it with prodtuction quality. also the filtering of the image file might be too strong ...

# 4 25-07-2003 , 02:35 PM
Registered User
Join Date: Jun 2003
Posts: 7
user added image

Sorry, it was only the render-window. it was too small a few pixels, so maya resized the rendered pic.

thanx for help nevertheless

# 5 28-07-2003 , 07:18 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
there is a button you can hit the one marked "1:1" which will make the image fit in the window properly. If you notice along the bottom of your image it tells you the width and height and also the zoom factor. If this is less than one you will get jaggies.

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads