This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm pretty sure knights don't have horns on there helmets...looks more Norse than anything. Is that an extra shadow inside the helmet there, or is something funky going on?
I would say that you need something joining the horns to the helmet. At the moment they look a bit flimsy and would fall off if someone gave them a good whack (which as I understand it is what used to happen in ye olde days.... )
Looks nice and I like the bump map it's very cool.
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