Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-08-2003 , 04:21 AM
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creating a see through mesh?

okies im creating a bass guitar amp but im not sure how to go about creating the covering of the speakers.


I have created a cabinet with the speakers in it and need to put the mesh over the speakers..

however i want to be able to see the speakers pretty clearly through the mesh but at the same time have a definate closed off look...

any ideas?

cheers Vamps


# 2 01-08-2003 , 04:24 AM
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Just lay out a bunch of dark hexagons evenly on a 50% gray canvas and apply it to the transparency node of your texture.


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# 3 01-08-2003 , 04:33 AM
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is there a quick way to do that or is it all manual?


# 4 01-08-2003 , 04:35 AM
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Its all manual as far as I know. In photoshop it shouldnt be too hard to create the pattern you want.


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# 5 01-08-2003 , 04:39 AM
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ah kewlies..will try that thank you


# 6 01-08-2003 , 04:42 AM
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Is this for the stage scene, by the way???


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# 7 01-08-2003 , 04:44 AM
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sure is


# 8 01-08-2003 , 04:46 AM
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Cool. I hope it turns out nice.


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# 9 01-08-2003 , 04:49 AM
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me too user added image


# 10 01-08-2003 , 04:56 AM
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here we go..thats done the job..thax mate

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# 11 01-08-2003 , 04:58 AM
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Cool. Cant wait to see it sitting there with the rest of the scene.


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