Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 05-08-2003 , 05:27 AM
scolari's Avatar
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Join Date: Aug 2003
Posts: 3

noob to maya

hello i am a noob and i only got into this as a comptition which i have to desgn a car but i know that is way to hard for me right now so i was wondering if anyone could suggest something that i could start with that isn't to hard and also anyone have a site that tells you where all the buttons are as i've read some tutorials and they say attack pictures to the camera but it doesn't say how to thanks for the help

# 2 05-08-2003 , 06:33 AM
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Join Date: Sep 2002
Posts: 19
Maybe what they are trying to say is, you have to attach image to image plane of your camera, let say front and side.

How to do that?.

From your front view panel, use view>image plane>import image

from the folder selection choose your front view of the car.

From your side view panel, use view>image plane>import image

from the folder selection choose your side view of the car.

There are 2 method of attachment, usually for orthographic camera, maya will use fixed and attached to camera for perspective camera.

Happy modeling,user added image

# 3 05-08-2003 , 07:42 AM
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