Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-10-2003 , 02:19 PM
ade90054's Avatar
Registered User
Join Date: Oct 2002
Location: England
Posts: 143

Face Scaling?

Hi, could someone please tell me how to scale two faces of the same poly object but on their own local axis, when I try at the moment they only scale asthough they are one big object?

any help would by cool, thx.

James

# 2 07-10-2003 , 02:36 PM
Darkware's Avatar
Subscriber
Join Date: Oct 2002
Location: USA
Posts: 1,172
Select both faces, in the channel editor you should see (click to show), click that, you should see x,y,z colomns, select either the x or z axis numbers for both faces in these colomns, (hold down shift to select more than one), they should turn bold, hold control, and middle mouse drag left/right or up/down.

Holding down control will make it so your objects only scale on the axis NOT in bold. This is a little tricky I know, but it does work.

# 3 07-10-2003 , 03:06 PM
ade90054's Avatar
Registered User
Join Date: Oct 2002
Location: England
Posts: 143

thanks, but?

Ok, that works quite well, however when I extrude say one face then go back to object mode, then extrude another, I then get two inputs saying polyExtrudeface01, 02. When I select the local scale of one of those inputs it dosn't allow you to then go and select the local scale of the other, it just cancels the other one out!


"1.21 GIGAWATTS"
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads