Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-10-2003 , 04:46 PM
Registered User
Join Date: Jul 2003
Posts: 22

Surfaces

I guess I should have asked this with the last question.

How do you make shure that you surface normals are pointing out on a nurbs surface?

Best,
Moff

# 2 14-10-2003 , 03:57 AM
Jflores's Avatar
Registered User
Join Date: Oct 2003
Location: Orlando, Fl
Posts: 45
go to display nurbs components and surface normals while surface is selected. I would add that to my toolbox(shift control and selected tool)

# 3 14-10-2003 , 01:58 PM
Registered User
Join Date: Jul 2003
Posts: 22
Gotcha,

thanks

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads