Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-11-2003 , 10:35 PM
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Help with connection limbs

Heya,
My character's body is built using cps. the left side of her body has the proxy base around it. My hand that you see in the picture is made out of sub-D's. Could someone suggest a way to attach my Sub-D hand to my polygonal body?

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# 2 13-11-2003 , 06:16 AM
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Convert the SubD hand to Polys.


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
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