Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 17-11-2003 , 01:09 AM
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Join Date: Mar 2003
Location: Virginia Tech
Posts: 24

Creating a wire?

Hey guys, I'm really stumped on this so I'll put it pretty bluntly. I need to make a pretty thin wire that sort of curves around and is wavy etc etc. Is there an easy way to do this? The only way I could think of was making a nurbs cylinder and just playing around with the control vertexs'.


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# 2 17-11-2003 , 01:42 AM
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Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Try this. Create>CV Curve Tool. afeter you creat the CV curve whare and how you want your wire to go. Thin you Create>NurbsPrimitive>Circle. it will apear at the origen. you can scalle it to the size that you want your wire to be.. thin select the Nurbs Circle, ShiftSelect the CV Curve. Surfaces>Extrude (Box)
have your setings like what I have in the pic below. This will make your wire and you will not have to try to be tweeking all the CV points in the tube to get it how you like.

Hint. Put more CV points in the curved parts of the wire and less in the strait parts.. it will help the tube not pinch in the corners.

Hope this is what you were looking for.

Attached Images
# 3 17-11-2003 , 02:44 AM
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Join Date: Mar 2003
Location: Virginia Tech
Posts: 24
Exactly what I was looking for! Thanks a ton Pony!


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