Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-11-2003 , 04:00 PM
AbsolutelyWhite's Avatar
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Join Date: Dec 2002
Location: Greece - Chalkida
Posts: 138

HD partitioning....how much???

Hi! i've been lost from simply-maya for a long time now........but now i am baaaaaaaaaaaaaaaaack...! :-)
Anyway...
I am preparing my new pc for "hard" 3d creation so... i need it to be organized.. so i was wandering.... how should is split an 120gb hd and an 40GB HD so that i can organize my files easily!??
Tell me your idea!

NotE: I use my pc for : mp3,divx,images and of course 3d! :-) jus keep that in mind! :-)


MY New Pc Specs:
AMD 2800+
ATI RADEON 9600 PRO 128mb
DUAL DDR 1024 (2*512) at 333mhz
120GB and 40GB
SB LIVE 5.1

P.S I am glad to be back....
C U L8r!!!


Ioannis KarAvas
# 2 28-11-2003 , 04:10 PM
Registered User
Join Date: Aug 2003
Posts: 27
Linux or Windows?
Either way use the 40gb for music and movies and split the 120 in half:
hda1= Bootspace if linux (100mb)
o/s and programs if windows (60gb)
hda2= OS Core and programs if Linux (60gb) (subpartitions recommended)
3dstuff and vid render space if windows (60gb)
hda3= If linux then this is 60gb for 3dstuff and vid render space
hdb1= Mp3s, Divx, Images....

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