Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 02-12-2003 , 05:43 PM
strobe7's Avatar
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Join Date: Nov 2003
Location: Detroit
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first character

Hello everyone, this is my first post. I have dabbled off and on in 3d Max 3 for a while, but never had a chance to focus on 3d due to music or web projects. I do civil design in the day, and now my nights are dedicated to MAYA so I can eventually work on a game or any project for free (to start of course) user added image to get my foot in the door. I have been reading this post for a while now, and finally have the beginings of a model. I have learned a lot from the tuts, thanks!!!

Well, here is my first ROUGH character - any comments? I made this Saturday. It is rigged, except for controlling the fingers ;(

I am WAY embarassed to show it at this point, but I see others are doing so, so here I go.

I thought I would share it even though it is far from finished.
I am a noob =)

I am in the process of assigning vertexes to of the skin to the joints to clean up deformations. I love this site! Is there an easy way to align the rotation of the joints (x,y,z) in 5.0 without a script?

Thanks for the opportunity!

Attached Thumbnails

Last edited by strobe7; 02-12-2003 at 08:51 PM.
# 2 03-12-2003 , 01:31 AM
fire_master's Avatar
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Location: Oakland Ca.
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good start user added image
the fingers are good
the only thing that bothers me is the crevace in the chest
but other than that it looks like a good start
user added image


Imagination will always lead to knowledge, while knowledge may not necessarily bring fourth imagination.
# 3 03-12-2003 , 12:39 PM
strobe7's Avatar
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Thanks for the comment. I am hoping to eventually add a green raised zipper-like thingy along the front of the character and down the length of the arms to convey that this is where the suit joins. It was seamless (subdiv) and I extruded the faces for this reason. Maybe I should have left it smooth. I will put an update up soon. Thanks.


Lungs not guns....
# 4 04-12-2003 , 12:48 AM
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Posts: 441
That's a great first model....and no worries on the I am a noob and cannot model well.....look at me....I am a closet modeller....but then again I prefer inorganic to organic modelling


btw...moving this to WIP :bgreen: user added image

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