This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
If you only want the option for the one extrude operation (which you almost definitly don't) you can also go to the channel box and replace "off" with "on" in the keep faces togerther box.
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