This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Specifically the ones contained in the Bonus Game downloads. Also, does anyone have any experience installing a plug in stated for use with 5.0 into 4.5, such as the LevelTools plugin?
woa, u don't have the bonus tools yet??
get it and quickly.
u can "draw a split" over a polygonal sruface. yes, simply drwa a curve on a poly surface and it will slpit across edges, oh man, they added loads of crap in there. many script and a good niche of texturing tools and a "poly nurbs projection" dunno how this works, but i hope it gives a poly UVs automatically like a nurbs and u can simply project a texture file onto it.... i could be worng tho...
dwnld it now, it's gr8
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