Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 31-12-2003 , 06:09 PM
carrot juice's Avatar
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Location: San Antonio, TX
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Help!! crazy inkblot thingees!

EDIT: fixed it! it was a final gather gimmick. I just reset final gather and everything worked just like a clam. :thumbsup:
I was working away, and I was Happy like a Clam.

then I rendered and got this! My renders have all looked normal up to now. I am using mental ray with GI and FG. has this happened to anyone else?

I got this error in the output window, but I looked at my normals and they all seem norm.. er... regular.

PAR 0.n error 021105: cannot start thread 9
PAR 0.n error 021102: cannot start thread
RCFG 0.4 warn 542002: angle between normal and geometry normal more than 90 degrees


Thanks in advance


Last edited by carrot juice; 31-12-2003 at 07:03 PM.
# 2 31-12-2003 , 06:11 PM
carrot juice's Avatar
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oops forgot the image

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