Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-01-2004 , 02:40 PM
strobe7's Avatar
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converting

OK, I have a simple lamp I am working on, made up of seperate extrudes that will not convert.
Do I need to stitch all the extrudes together for it to convert to polys? I am a noob, so I really don't know the best way to do this? It is basically about 5 extruded curves into one tube that forms the base.

thanks

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# 2 04-01-2004 , 07:28 PM
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got it!

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