This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
wow, the details are amazing m8, what was your modeling technique.
and the textures!! OMFG!! wow; simply amazing.
are those displacement maps?? ??!?!?!?!
i only wish i could see it!!!
attach image next time :@ 0_o
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off