Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 14-01-2004 , 07:59 AM
dirack's Avatar
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Join Date: Oct 2003
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Blarsgh! Trees :)

Hey there, I've been trying to find a good way to create trees, but I couldn't find one... My scene is too big and needs too much quality on close ups so no paintFX and it needs to sw. render user added image ( I just found a great thing about particle based trees, until I saw that all particles should be hw. rendered ) user added image. Does anyone have any suggestions?

# 2 14-01-2004 , 10:39 AM
rich's Avatar
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Location: Paris, France
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It depends on which particles. Not all types of particles need to be HW rendered... clouds and blobs can be SW rendered. Somehow, I dont think that'll help you with your tree though.


That'll do donkey... that'll do...
# 3 14-01-2004 , 10:45 AM
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