Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hey there, I've been trying to find a good way to create trees, but I couldn't find one... My scene is too big and needs too much quality on close ups so no paintFX and it needs to sw. render ( I just found a great thing about particle based trees, until I saw that all particles should be hw. rendered ) . Does anyone have any suggestions?
It depends on which particles. Not all types of particles need to be HW rendered... clouds and blobs can be SW rendered. Somehow, I dont think that'll help you with your tree though.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off