Hey there, I've been trying to find a good way to create trees, but I couldn't find one... My scene is too big and needs too much quality on close ups so no paintFX and it needs to sw. render ( I just found a great thing about particle based trees, until I saw that all particles should be hw. rendered ) . Does anyone have any suggestions?
It depends on which particles. Not all types of particles need to be HW rendered... clouds and blobs can be SW rendered. Somehow, I dont think that'll help you with your tree though.
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