This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i imported the head shell into another scene and I went to Poly then combine, then use the append tool to fill in the gaps. Well, you can see what happened. And it happened so many times, I don't get it. Why is it that the headshell suddenly bacame transparent right after I use the append tool?
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