beginner, because every time i start to think to myself "i'm really starting to get the hang of this 3d stuff" i hit a brick wall and have no idea what to do (and come to sm to ask for help). not to mention there's still probably about 70-80% of maya that i have not even touched yet (much less delving into 3d theory and application beyond maya). still have much to learn about dynamics, fluids, animation, efficient modelling, texturing....basically everything i guess, hehe.
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