Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-06-2004 , 02:14 PM
Registered User
Join Date: Jan 2004
Posts: 17

Best way to cap/enclose open shape?

Let's say I make a simple cylinder with no caps (or any similar shape like a cube with no "lid"). What is the best way to cap it off after the fact? Is there a simple, semi-automated way? And by "cap it off", I mean a tight form fitting cap with no gaps and full surface attachment.

Thanks!

# 2 18-06-2004 , 02:51 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Polys: Use Polygons > Append to Polygon Tool

Nurbs without deformation: Surfaces > Planar

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