Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-05-2006 , 01:35 PM
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unlucky bird

here's someting I had to do real quick yesterday.
An unfortunate bird unable to fly he tries to help himself using balloons.
I'd like to rig him if I find the time. c&c's very welcome but I might not have the time to work on it for a while.

here we go

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# 2 15-05-2006 , 02:13 PM
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nice simple model
this could develop into something great


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# 3 15-05-2006 , 03:14 PM
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:attn: :attn: lol, thats hilarious!, its awesome too!


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# 4 18-05-2006 , 09:02 AM
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thanks guys

# 5 18-05-2006 , 02:33 PM
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ha ha - nice idea farbtopf - this has a lot of potential.user added image

# 6 24-05-2006 , 08:40 PM
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haha tha'ts a genius idea. So hilarious.

# 7 25-05-2006 , 12:02 AM
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Nice use of the Toon Shader user added image


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# 8 25-05-2006 , 09:49 AM
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Strictly speaking I think it is not a real toon shader. It is just a lambert were I raised the diffusion. The outlines were added in a photoshop composite, they were done in maya vector.
Thanks for the comments guys!

# 9 25-05-2006 , 03:28 PM
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Looks great man, i like how you menaged to mimic a toon look, with other settings that the maya toon plugin.

# 10 14-06-2006 , 07:01 AM
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very simply!!!
i like it!!!!

# 11 28-06-2006 , 08:47 PM
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I love this image, you've done a great job with the pose and the expression, it really puts forward what the character is feeling...poor little bugger.

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