Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-03-2007 , 09:32 PM
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Join Date: Mar 2007
Posts: 2

round corners

Are there some hidden docs on how to use this? There's a lot of talk, but no real explanation on how to use it. It took me 3 days just to find roundcorners in the UI! The rest of the architectural shaders are a bit ambiguous as well. Please give me some sort of direction. Thanks!

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