I have a rather strange problem at the moment, I tried to texture my object and had all my lovely polygons selected. But it didnt go as planned, only a handfull of my polygons were textured, even tho I could see the polygons uv texture editor they turned invincible when mapped(I have no transparancy maps on the object)
Run the option gster stated and then do a normals > conform operation. this should get the nomals pointing in the right direction. If not its all by hand I am afraid.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix Winner SM VFX Challenge 1 3rd Place SM SteamPunk Challenge (May 2007)
Maya 6.5 also has the normals conform option also.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix Winner SM VFX Challenge 1 3rd Place SM SteamPunk Challenge (May 2007)
ok select one of the faces and do a normal > reverse to see if that fixes it
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix Winner SM VFX Challenge 1 3rd Place SM SteamPunk Challenge (May 2007)
Only thing left is to apply a new projection, I would use a cylindlical projection for an object like that.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix Winner SM VFX Challenge 1 3rd Place SM SteamPunk Challenge (May 2007)
Yeah but that problem happens again if i use spherical or cylindrical mapping, planar mapping works tho.(Like you mentioned I need cylindrical mapping) :/
Try this, select the faces that are not showing the texture, then go to polygons (in the UV texture editor) and there should be an option to flip the UV click that and give it a go.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off