Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 06-05-2014 , 07:31 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

Mip_RenderSubset

Hey guys is it possible to attach different materials to an mip render subset lense

# 2 07-05-2014 , 02:24 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
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Anyone got an Idea cant seem to find any information

# 3 08-05-2014 , 09:08 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
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I don't think that node handles multiple materials, objects yeah but not shaders, I guess that's where pass contribution maps come in handy.


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# 4 09-05-2014 , 11:12 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
that would work but I have completely given up on batch rendering. It simply refuses to work on my pc especially when im using physical sun and sky

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