Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Does any one know how i can get proxymesh mapping coords and textures to input on the smoothproxy like in subD's, so that i can lower and raise the divisions on the smooth without there being any disortion on the materials.
/Thx
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