Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 30-01-2003 , 04:10 PM
nozzy's Avatar
Registered User
Join Date: Jun 2002
Location: Stockholm, sweden
Posts: 3

texturing smooth proxy

Does any one know how i can get proxymesh mapping coords and textures to input on the smoothproxy like in subD's, so that i can lower and raise the divisions on the smooth without there being any disortion on the materials.
/Thxuser added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads