This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi i simply am trying to use a texture that has some transparency in it...form photoshop. I am using a targa file and have made an alpha channel and saved as 32bit...But when I bring into maya the parts that are supposed to be transparent are black?? do i need to use a special shader...just using a lambert. please help this is for school. PS i have watched the free tutorial on the transparency maps. thanks
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F. My WIP
yeah.... maya is pretty annoying for that, if you go into your shader and go to hardware texturing you can turn the display texture to combination, somtimes does the trick.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off