This is for the 1998 BTTC mod, but I would like to know one thing this is still in early stages but the models are mostly made in 3dsmax and I work in Maya, now you would say go and learn 3dsmax I could but I would like to know if there's a way to convert this for 3dsmax and keep the same smoothness or smoother.
I know how to put a Maya model into 3dsmax but 3dsmax models seem to be smoother then Maya models with lesser polys, how does one achieve this ?
I know this is not the Simplymax forum but there is no activity at all so I hope someone can answer my question.


And this is the Nissan Primera done in 3dsmax with a polycount of aproxx 13.000.
