Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-08-2009 , 06:19 PM
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Join Date: Oct 2002
Posts: 46

subd to poly problem

hi all
after i have converted a poly to subd with no problem, i created hard edges using the subd full crease command.
it looks fine until i convert from subd back to polys - the edges become very soft. i've tried all the diff methods of tesselation, and different settings, but i cannot get the conversion to produce hard edges - am i doing something wrong, any help with this one greatly appreciated

thanks, tony


Last edited by tony; 11-08-2009 at 06:25 PM.
# 2 11-08-2009 , 06:24 PM
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Join Date: Oct 2002
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here is image

Attached Thumbnails
# 3 12-08-2009 , 02:25 AM
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Join Date: May 2009
Location: Jaen, Spain
Posts: 208
You can harden the edges:

Normals/ harden edge


Also you can set the normals angle:

Normals/ set normal angle


Last edited by taquion; 12-08-2009 at 02:28 AM.
# 4 12-08-2009 , 08:17 AM
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Join Date: Oct 2002
Posts: 46
many thanks, taquion - that did the trick, saved me hours of headbanging!
tony

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