This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello everyone, I have almost finished the modeling in maya now I'm going in zbrush for details of the armor ... Please give me your impressions to the general appearance of models ... thank you!
Hey U are Going To Sculpt These Details Out Of Zbrush Or Planned To Add These Objects Later.. (My Suggestion Is Build the Basemesh In Maya And Use Matchmaker to Project It )
thank you for the details guys, here is already what happens with the corrections on the size of the hands, arms, head and legs...I find it's better than the first version, I think that it is much closer to that of the photo, thank you very much for your response is very encouraging and very informative ...
Dude thank you very much for the references if I had images as accurate I really did better but it is not late I correct some details ... sorry for my English!!!
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