This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm trying to follow this guys tutorial. He's using Blender. I'm having a bit of trouble transfering the methods. How do you extrude vertecis the way her did. I got the sphere chopped, and pressed extrude and my geometry exploded, lol.
I was hoping it would let me haul them up like you can faces, but it did an automated thing..
Where about does he do this... I dont want to watch the entire video.
Also I have never heard or extruding vertices, vertices only contain 1 set of data and thats where it is in the world. To be able to extrude, an object needs two or more points of reference (i.e 2 or more vertices). I have only ever heard of extruding edges and faces. Maybe he made a slip of the tounge...
The approach I would use this is to ignore what he is saying and copy his actions, but I am not sure of your skill set for Maya, to be able to do a copy and paste of this.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix Winner SM VFX Challenge 1 3rd Place SM SteamPunk Challenge (May 2007)
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