Hello, i think it is simple question.
I need to cut on object on place where it intersects with other.
I saw my friend doing that on lesson, but forgot how he did that.
Also, is it good way to do this ? To create car part like that ?
Looks fine but I'd still be concerned about the stretching on those large polys. just add another loop just to halve them, and try to keep the edge flow as tidy as possible, at the moment they are a little wonky
hmm, I was into half life 2 mapping long time ago, i tried create coliseo, I created it but it wasn't quality work though a lot of polygons..
I think I'll create coliseo in maya in near future :}
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