This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Nice work on the effects. The camera animation was a bit distracting in my opinion. It doesn't have to be all a single shot. Tell a story with the framing of the camera shots.
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