Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-01-2014 , 08:27 PM
sampson01's Avatar
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Join Date: May 2006
Location: Williamson, WV
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Props to David

I just purchased "Physically Accurate Lighting in Mental Ray" (largely due to the 1/2 price on credits sale... thanks guys) and wanted to say how much I appreciate David. You really know your stuff and I learned a lot from this tut. I also got the nDynamics one a while back and it too was full of great info. I would like to buy the outdoor one soon too. I know it will be good. You guys have a great team of people working there and I wanted to express my gratitude. I'd like to see some more tuts on animation... preferably not on characters though. Thanks again.


Sampson
# 2 14-01-2014 , 08:37 PM
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Join Date: Apr 2002
Location: Prague
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Thanks very much, next up from me will be vray.

I'm actually looking for someone to do a hard surface rigging and animation tutorial something like a mechwarrior, so with luck you'll see something like that here as well.

Thanks again
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